DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 ColorFill [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT ColorFill(
IDirect3DSurface9 *pSurface, CONST RECT *pRect, D3DCOLOR color );
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- pSurface
- [in] ÀüºÎ Ä¥Çϴ ǥ¸éÀÇ Æ÷ÀÎÅÍ.
- pRect
- [in] Àü¼Û¿øÁ÷»ç°¢ÇüÀÇ Æ÷ÀÎÅÍ. NULL¸¦ »ç¿ë Çϸé, Ç¥¸é Àüü°¡ ÀüºÎ Ä¥ÇØÁø´Ù.
- color
- [in] ÀüºÎ Ä¥ÇØ¿¡ »ç¿ëÇÏ´Â »ö.
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IDirect3DDevice9::ColorFill ´Â ¾î´À Æ÷¸Ë¿¡¼µµ »ç¿ëÇÒ ¼ö ÀÖ´Ù. ´Ù¸¸, ÂüÁ¶ ÀåÄ¡ ¶Ç´Â ¼ÒÇÁÆ®¿þ¾î ÀåÄ¡¸¦ »ç¿ëÇϰí ÀÖ´Â °æ¿ì´Â, Áö¿ø µÇ´Â Æ÷¸ËÀº D3DFMT_X1R5G5B5, D3DFMT_A1R5G5B5, D3DFMT_R5G6B5, D3DFMT_X8R8G8B8, D3DFMT_A8R8G8B8, D3DFMT_YUY2, D3DFMT_G8R8_G8B8, D3DFMT_UYVY, D3DFMT_R8G8_B8G8, D3DFMT_R16F, D3DFMT_G16R16F, D3DFMT_A16B16G16R16F, D3DFMT_R32F, D3DFMT_G32R32F, ¹× D3DFMT_A32B32G32R32F »ÓÀδÙ.
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D3DPOOL