DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿­°ÅÇü D3DTRANSFORMSTATETYPE   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DTRANSFORMSTATETYPE ¿­°ÅÇü
 
Microsoft DirectX 9.0

D3DTRANSFORMSTATETYPE ¿­°ÅÇü


º¯È¯ ½ºÅ×ÀÌÆ®ÀÇ °ªÀ» ±â¼úÇÏ´Â Á¤¼ö¸¦ Á¤ÀÇÇÑ´Ù.

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typedef enum _D3DTRANSFORMSTATETYPE {
    D3DTS_VIEW = 2,
    D3DTS_PROJECTION = 3,
    D3DTS_TEXTURE0 = 16,
    D3DTS_TEXTURE1 = 17,
    D3DTS_TEXTURE2 = 18,
    D3DTS_TEXTURE3 = 19,
    D3DTS_TEXTURE4 = 20,
    D3DTS_TEXTURE5 = 21,
    D3DTS_TEXTURE6 = 22,
    D3DTS_TEXTURE7 = 23,
    D3DTS_FORCE_DWORD = 0x7fffffff
} D3DTRANSFORMSTATETYPE;

Á¤¼ö

D3DTS_VIEW

ºä º¯È¯ Çà·Ä·Î¼­ ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù. µðÆúÆ®°ªÀº NULL ÀÌ´Ù (´ÜÀ§Çà·Ä).

D3DTS_PROJECTION

Åõ¿µ º¯È¯ Çà·Ä·Î¼­ ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù. µðÆúÆ®°ªÀº NULL ÀÌ´Ù (´ÜÀ§Çà·Ä).

D3DTS_TEXTURE0

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_TEXTURE1

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_TEXTURE2

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_TEXTURE3

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_TEXTURE4

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_TEXTURE5

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_TEXTURE6

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_TEXTURE7

ÁöÁ¤µÈ ÅØ½ºÃ³ ½ºÅ×ÀÌÁö·Î ¼³Á¤µÇ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù.

D3DTS_FORCE_DWORD

ÀÌ ¿­°ÅÇüÀ» °­Á¦ÀûÀ¸·Î 32 ºñÆ® »çÀÌÁî¿¡ ÄÄÆÄÀÏ ÇÑ´Ù. ÀÌ °ªÀº »ç¿ëµÇÁö ¾Ê¾Ò´Ù.

ÁÖÀÇ

256 ~ 511 ÀÇ ¹üÀ§ÀÇ º¯È¯ ½ºÅ×ÀÌÆ®´Â ¿¹¾àÀÌ ³¡³­ »óÅÂÀ̸ç, D3DTS_WORLDMATRIX ¹× D3DTS_WORLD ¸ÅÅ©·Î¸¦ »ç¿ëÇØ À妽º ÁöÁ¤ÇÒ ¼ö ÀÖ´Â ¿ùµå Çà·ÄÀÌ, ÃÖ´ë 256 °³±îÁö ÀúÀå µÈ´Ù.

¸ÅÅ©·Î
D3DTS_WORLD D3DTS_WORLDMATRIX(0)¿Í °°´Ù.
D3DTS_WORLDMATRIX (index)index ÀÇ ¿ùµå Çà·ÄÀ» ¼³Á¤ÇÏ´Â º¯È¯ Çà·ÄÀ» ½Äº°ÇÑ´Ù. Á¤Á¡ È¥ÇÕ ¿¡ ´ëÇØ¼­¸¸, º¹¼öÀÇ ¿ùµå Çà·ÄÀÌ »ç¿ëµÈ´Ù. ±× ÀÌ¿ÜÀÇ °æ¿ì´Â, D3DTS_WORLD ¸¶¼Å »ç¿ëµÈ´Ù.

¿­°ÅÇüÀÇ Á¤º¸

Çì´õd3d9types.h
ÃÖÀúÇÑÀÇ operating system Windows 98

ÂüÁ¶

IDirect3DDevice9::GetTransform ,IDirect3DDevice9::MultiplyTransform ,IDirect3DDevice9::SetTransform ,D3DTS_WORLD ,D3DTS_WORLDn ,D3DTS_WORLDMATRIX


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