DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿°ÅÇü D3DTEXTURETRANSFORMFLAGS [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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typedef enum _D3DTEXTURETRANSFORMFLAGS {
D3DTTFF_DISABLE = 0,
D3DTTFF_COUNT1 = 1,
D3DTTFF_COUNT2 = 2,
D3DTTFF_COUNT3 = 3,
D3DTTFF_COUNT4 = 4,
D3DTTFF_PROJECTED = 256,
D3DTTFF_FORCE_DWORD = 0x7fffffff
} D3DTEXTURETRANSFORMFLAGS;
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- D3DTTFF_DISABLE
ÅØ½ºÃ³ ÁÂÇ¥´Â ·¡½ºÅͶóÀÌÀú¿¡ Á÷Á¢ °Ç³×¹Þ´Â´Ù.
- D3DTTFF_COUNT1
·¡½ºÅͶóÀÌÀú´Â, 1D ÀÇ ÅØ½ºÃ³ ÁÂÇ¥¸¦ »óÁ¤ÇÑ´Ù.
- D3DTTFF_COUNT2
·¡½ºÅͶóÀÌÀú´Â, 2D ÀÇ ÅØ½ºÃ³ ÁÂÇ¥¸¦ »óÁ¤ÇÑ´Ù.
- D3DTTFF_COUNT3
·¡½ºÅͶóÀÌÀú´Â, 3D ÀÇ ÅØ½ºÃ³ ÁÂÇ¥¸¦ »óÁ¤ÇÑ´Ù.
- D3DTTFF_COUNT4
·¡½ºÅͶóÀÌÀú´Â, 4D ÀÇ ÅØ½ºÃ³ ÁÂÇ¥¸¦ »óÁ¤ÇÑ´Ù.
- D3DTTFF_PROJECTED
ÅØ½ºÃ³ ÁÂÇ¥´Â, ·¡½ºÅͶóÀÌÀú¿¡°Ô °Ç³×Áö±â Àü¿¡ ¸¶Áö¸· ¿ä¼Ò·Î ¸ðµÎ ºÐÇҵȴÙ. ¿¹¸¦ µé¾î, ÀÌ Ç÷¡±×°¡ D3DTTFF_COUNT3 ¿Í ÇÔ²² ÁöÁ¤µÇ°í ÀÖ´Â °æ¿ì, 1 ¹øÂ° ¹× 2 ¹øÂ°ÀÇ ÅØ½ºÃ³ ÁÂÇ¥´Â, ·¡½ºÅͶóÀÌÀú¿¡°Ô °Ç³×Áö±â Àü¿¡, 3 ¹øÂ°ÀÇ ÁÂÇ¥·Î ºÐÇҵȴÙ.
- D3DTTFF_FORCE_DWORD
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ÀÌ·¯ÇÑ Ç÷¡±×´Â, D3DTSS_TEXTURETRANSFORMFLAGS ÅØ½ºÃ³ ½ºÅ×ÀÌÁö ½ºÅ×ÀÌÆ®ÀÇ °ªÀ» D3DTEXTURESTAGESTATETYPE ¿°ÅÇüÀ¸·Î ¼³Á¤Çϱâ À§Çؼ »ç¿ëÇÑ´Ù.
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Çì´õ d3d9types.h ÃÖÀúÇÑÀÇ operating system Windows 98
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D3DTEXTURESTAGESTATETYPE