DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿°ÅÇü D3DSTATEBLOCKTYPE [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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typedef enum _D3DSTATEBLOCKTYPE {
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3,
D3DSBT_FORCE_DWORD = 0xffffffff
} D3DSTATEBLOCKTYPE;
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- D3DSBT_ALL
ÇöÀçÀÇ ¸ðµç ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ ¼öÁß¿¡ ³Ö´Â´Ù. À̰ÍÀº, ´ÙÀ½¿¡ ³ªÅ¸³»´Â ÇöÀçÀÇ Á¤Á¡ ¹× Çȼ¿ÀÇ ½ºÅ×ÀÌÆ®ÀÌ´Ù.
- D3DSBT_PIXELSTATE
´ÙÀ½¿¡ ³ªÅ¸³»´Â ÇöÀçÀÇ Çȼ¿ °ü·ÃÀÇ ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ ¼öÁß¿¡ ³Ö´Â´Ù.
- D3DSBT_VERTEXSTATE
´ÙÀ½¿¡ ³ªÅ¸³»´Â ÇöÀçÀÇ Á¤Á¡ °ü·ÃÀÇ ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ ¼öÁß¿¡ ³Ö´Â´Ù.
- D3DSBT_FORCE_DWORD
ÀÌ ¿°ÅÇüÀ» °Á¦ÀûÀ¸·Î 32 ºñÆ® »çÀÌÁî¿¡ ÄÄÆÄÀÏ ÇÑ´Ù. ÀÌ °ªÀº »ç¿ëµÇÁö ¾Ê¾Ò´Ù.
ÁÖÀÇ
D3DSBT_PIXELSTATE ¹× D3DSBT_VERTEXSTATE °ªÀº, ´Ù¸¥ ³í¸® ±×·ìÀÇ ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ °¢°¢ ½Äº°ÇÏÁö¸¸, ½ºÅ×ÀÌÆ®¿¡ µû¶ó¼´Â ¾çÂÊ ¸ðµÎÀÇ ±×·ì¿¡ °øÅëµÇ´Â °Íµµ ÀÖ´Ù. D3DSBT_PIXELSTATE ¹× D3DSBT_VERTEXSTATE ÀÇ Æí¼ºÀº D3DSBT_ALL ¿Í µ¿µîÇÏÁö ¾Ê´Ù. D3DSBT_PIXELSTATE ¹× D3DSBT_VERTEXSTATE °ªÀ» »ç¿ëÇÏ´Â °ÍÀ¸·Î,IDirect3DDevice9::DrawPrimitive ÀÇ È£Ã⵿¾È¿¡ ºó¹øÇÏ°Ô º¯°æµÇ´Â ½ºÅ×ÀÌÆ®¸¦ ¼öÁß¿¡ ³ÖÀ» ¼ö°¡ ÀÖ¾î ½ºÅ×ÀÌÆ® Àüü¸¦ ¼öÁß¿¡ ³Ö´Â °Í¿¡ ÀÇÇÑ ÆÛÆ÷¸Õ½º¿¡ÀÇ ¾Ç¿µÇâÀº ¾ø´Ù.
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Çì´õ d3d9types.h ÃÖÀúÇÑÀÇ operating system Windows 98
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IDirect3DDevice9::CreateStateBlock