DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿­°ÅÇü D3DSTATEBLOCKTYPE   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DSTATEBLOCKTYPE ¿­°ÅÇü
 
Microsoft DirectX 9.0

D3DSTATEBLOCKTYPE ¿­°ÅÇü


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typedef enum _D3DSTATEBLOCKTYPE {
    D3DSBT_ALL = 1,
    D3DSBT_PIXELSTATE = 2,
    D3DSBT_VERTEXSTATE = 3,
    D3DSBT_FORCE_DWORD = 0xffffffff
} D3DSTATEBLOCKTYPE;

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D3DSBT_ALL

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D3DSBT_PIXELSTATE

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D3DSBT_VERTEXSTATE

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D3DSBT_FORCE_DWORD

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ÁÖÀÇ

D3DSBT_PIXELSTATE ¹× D3DSBT_VERTEXSTATE °ªÀº, ´Ù¸¥ ³í¸® ±×·ìÀÇ ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ °¢°¢ ½Äº°ÇÏÁö¸¸, ½ºÅ×ÀÌÆ®¿¡ µû¶ó¼­´Â ¾çÂÊ ¸ðµÎÀÇ ±×·ì¿¡ °øÅëµÇ´Â °Íµµ ÀÖ´Ù. D3DSBT_PIXELSTATE ¹× D3DSBT_VERTEXSTATE ÀÇ Æí¼ºÀº D3DSBT_ALL ¿Í µ¿µîÇÏÁö ¾Ê´Ù. D3DSBT_PIXELSTATE ¹× D3DSBT_VERTEXSTATE °ªÀ» »ç¿ëÇÏ´Â °ÍÀ¸·Î,IDirect3DDevice9::DrawPrimitive ÀÇ È£Ã⵿¾È¿¡ ºó¹øÇÏ°Ô º¯°æµÇ´Â ½ºÅ×ÀÌÆ®¸¦ ¼öÁß¿¡ ³ÖÀ» ¼ö°¡ ÀÖ¾î ½ºÅ×ÀÌÆ® Àüü¸¦ ¼öÁß¿¡ ³Ö´Â °Í¿¡ ÀÇÇÑ ÆÛÆ÷¸Õ½º¿¡ÀÇ ¾Ç¿µÇâÀº ¾ø´Ù.

¿­°ÅÇüÀÇ Á¤º¸

Çì´õd3d9types.h
ÃÖÀúÇÑÀÇ operating system Windows 98

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IDirect3DDevice9::CreateStateBlock


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