DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿­°ÅÇü D3DMULTISAMPLE_TYPE   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DMULTISAMPLE_TYPE ¿­°ÅÇü
 
Microsoft DirectX 9.0

D3DMULTISAMPLE_TYPE ¿­°ÅÇü


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typedef enum _D3DMULTISAMPLE_TYPE {
    D3DMULTISAMPLE_NONE = 0,
    D3DMULTISAMPLE_NONMASKABLE = 1,
    D3DMULTISAMPLE_2_SAMPLES = 2,
    D3DMULTISAMPLE_3_SAMPLES = 3,
    D3DMULTISAMPLE_4_SAMPLES = 4,
    D3DMULTISAMPLE_5_SAMPLES = 5,
    D3DMULTISAMPLE_6_SAMPLES = 6,
    D3DMULTISAMPLE_7_SAMPLES = 7,
    D3DMULTISAMPLE_8_SAMPLES = 8,
    D3DMULTISAMPLE_9_SAMPLES = 9,
    D3DMULTISAMPLE_10_SAMPLES = 10,
    D3DMULTISAMPLE_11_SAMPLES = 11,
    D3DMULTISAMPLE_12_SAMPLES = 12,
    D3DMULTISAMPLE_13_SAMPLES = 13,
    D3DMULTISAMPLE_14_SAMPLES = 14,
    D3DMULTISAMPLE_15_SAMPLES = 15,
    D3DMULTISAMPLE_16_SAMPLES = 16,
    D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff
} D3DMULTISAMPLE_TYPE;

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D3DMULTISAMPLE_NONE

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D3DMULTISAMPLE_NONMASKABLE

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D3DMULTISAMPLE_2_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_3_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_4_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_5_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_6_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_7_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_8_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_9_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_10_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_11_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_12_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_13_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_14_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_15_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_16_SAMPLES

ÀÌ ·¹º§ÀÇ Ç® ½Å ¸ÖƼ »ùÇøµÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

D3DMULTISAMPLE_FORCE_DWORD

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IDirect3DDevice9::Reset ÀÇ È£Ãâ½Ã¿¡ Ç® ½Å ¸ÖƼ »ùÇøµÀ» À¯È¿ÇÏ°Ô °¡´ÉÇÒ »Ó¸¸ ¾Æ´Ï¶ó, ´Ù¾çÇÑ ±â´ÉÀÇ ¿Â ¶Ç´Â ¿ÀÇÁ¸¦ Ä¡¹ÐÇÑ ·¹º§·Î ¼³Á¤ÇÏ´Â ·»´õ¸µ ½ºÅ×ÀÌÆ®°¡ ÁغñµÇ¾î ÀÖ´Ù.

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IDirect3D9::CheckDeviceMultiSampleType MultiSampleType ¹× pQualityLevels
IDirect3DDevice9::CreateDepthStencilSurface MultiSampleType ¹× pQualityLevels
IDirect3DDevice9::CreateRenderTarget MultiSampleType ¹× pQualityLevels
IDirect3DDevice9::CreateAdditionalSwapChain pPresentationParametersMultiSampleType ¹× pQualityLevels
IDirect3D9::CreateDevice pPresentationParametersMultiSampleType ¹× pQualityLevels
IDirect3DDevice9::Reset pPresentationParametersMultiSampleType ¹× pQualityLevels

anti-aliasingÀÇ Ç°ÁúÀ» ¿Ã¸®±â À§Çؼ­(¶§¹®¿¡) ¸ÖƼ »ùÇøµ ŸÀÔÀ» ´Ù¸¥ ŸÀÔÀ¸·Î ÀüȯÇÏ´Â °ÍÀº, ÀûÀýÇÏÁö ¾Ê´Ù.

D3DMULTISAMPLE_NONE ¸¦ »ç¿ëÇÏ¸é ÆÄ±â, Àá±ÝµîÀ» Á¦¿ÜÇÏ´Â ½º¿Ò ÀÌÆåÆ®¸¦ »ç¿ëÇÒ ¼ö ÀÖ´Ù.

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Çì´õd3d9types.h
ÃÖÀúÇÑÀÇ operating system Windows 98

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D3DPRESENT_PARAMETERS ,D3DSURFACE_DESC


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