DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿°ÅÇü D3DDEVTYPE [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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typedef enum _D3DDEVTYPE {
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_FORCE_DWORD = 0xffffffff
} D3DDEVTYPE;
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- D3DDEVTYPE_HAL
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- D3DDEVTYPE_REF
Microsoft® Direct3D® ÀÇ ±â´ÉÀº ¼ÒÇÁÆ®¿þ¾î·Î ó¸® µÇ°í ÀÖ´Ù. ´Ù¸¸, ·¹ÆÛ·±½º ·¡½ºÅͶóÀÌÀú´Â, ÀÌ¿ë °¡´ÉÇÑ °æ¿ì´Â Ç×»ó, Ưº°ÇÑ CPU ¸í·ÉÀ» ÀÌ¿ëÇÑ´Ù.
- D3DDEVTYPE_SW
IDirect3D9::RegisterSoftwareDevice ·Î µî·ÏÇÑ Ç÷¯±× °¡´ÉÇÑ ¼ÒÇÁÆ®¿þ¾î ÀåÄ¡.
- D3DDEVTYPE_FORCE_DWORD
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Çì´õ d3d9types.h ÃÖÀúÇÑÀÇ operating system Windows 98
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IDirect3D9::CheckDeviceFormat ,IDirect3D9::CheckDeviceMultiSampleType ,IDirect3D9::CheckDeviceType ,IDirect3D9::CreateDevice ,IDirect3D9::GetDeviceCaps ,D3DDEVICE_CREATION_PARAMETERS