DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿°ÅÇü D3DBLENDOP [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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typedef enum _D3DBLENDOP {
D3DBLENDOP_ADD = 1,
D3DBLENDOP_SUBTRACT = 2,
D3DBLENDOP_REVSUBTRACT = 3,
D3DBLENDOP_MIN = 4,
D3DBLENDOP_MAX = 5,
D3DBLENDOP_FORCE_DWORD = 0x7fffffff
} D3DBLENDOP;
Á¤¼ö
- D3DBLENDOP_ADD
°á°ú´Â Àü¼Û ¹ÙÅÁÀ¸·Î ¸ñÀûÁö°¡ µ¡¼À µÈ´Ù.
°á°ú = Àü¼Û¿ø + ¸ñÀûÁö
- D3DBLENDOP_SUBTRACT
°á°ú´Â Àü¼Û¿øÀ¸·ÎºÎÅÍ ¸ñÀûÁö°¡ »¬¼À µÈ´Ù.
°á°ú = Àü¼Û¿ø - ¸ñÀûÁö
- D3DBLENDOP_REVSUBTRACT
°á°ú´Â ¸ñÀûÁö·ÎºÎÅÍ Àü¼Û¿øÀÌ »¬¼À µÈ´Ù.
°á°ú = ¸ñÀûÁö - Àü¼Û¿ø
- D3DBLENDOP_MIN
°á°ú´Â Àü¼Û¿ø°ú ¸ñÀûÁöÀÇ ÃÖ¼Ò °ªÀÌ´Ù.
°á°ú = MIN(Àü¼Û¿ø, ¸ñÀûÁö)
- D3DBLENDOP_MAX
°á°ú´Â Àü¼Û¿ø°ú ¸ñÀûÁöÀÇ ÃÖ´ëÄ¡ÀÌ´Ù.
°á°ú = MAX(Àü¼Û¿ø, ¸ñÀûÁö)
- D3DBLENDOP_FORCE_DWORD
ÀÌ ¿°ÅÇüÀ» °Á¦ÀûÀ¸·Î 32 ºñÆ® »çÀÌÁî¿¡ ÄÄÆÄÀÏ ÇÑ´Ù. ÀÌ °ªÀº »ç¿ëµÇÁö ¾Ê¾Ò´Ù.
ÁÖÀÇ
ÀÌ ¿°ÅÇüÀº,D3DRS_BLENDOP ·»´õ¸µ ½ºÅ×ÀÌÆ®·Î »ç¿ëµÇ´Â °ªÀ» Á¤ÀÇÇÑ´Ù.
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Çì´õ d3d9types.h ÃÖÀúÇÑÀÇ operating system Windows 98
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D3DCAPS9 ,D3DRENDERSTATETYPE