DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ¿­°ÅÇü D3DBACKBUFFER_TYPE   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DBACKBUFFER_TYPE ¿­°ÅÇü
 
Microsoft DirectX 9.0

D3DBACKBUFFER_TYPE ¿­°ÅÇü


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typedef enum _D3DBACKBUFFER_TYPE {
    D3DBACKBUFFER_TYPE_MONO = 0,
    D3DBACKBUFFER_TYPE_LEFT = 1,
    D3DBACKBUFFER_TYPE_RIGHT = 2,
    D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
} D3DBACKBUFFER_TYPE;

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D3DBACKBUFFER_TYPE_MONO

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D3DBACKBUFFER_TYPE_LEFT

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D3DBACKBUFFER_TYPE_RIGHT

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D3DBACKBUFFER_TYPE_FORCE_DWORD

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Microsoft® DirectX® 9.0 Àº ½ºÅ×·¹¿À ºä¸¦ Áö¿ø ÇÏÁö ¾Ê±â ¶§¹®¿¡, Microsoft Direct3D® ¿¡¼­´Â ÀÌ ¿­°ÅÇüÀÇ D3DBACKBUFFER_TYPE_LEFT ¹× D3DBACKBUFFER_TYPE_RIGHT °ªÀ» »ç¿ëÇÏÁö ¾Ê´Â´Ù.

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Çì´õd3d9types.h
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IDirect3DDevice9::GetBackBuffer ,IDirect3DSwapChain9::GetBackBuffer


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