DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º Á¤¼ö D3DPS20CAPS   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DPS20CAPS
 
Microsoft DirectX 9.0

D3DPS20CAPS


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#define°ª¼³¸í
D3DPS20CAPS_ARBITRARYSWIZZLE(1 << 0)ÀÓÀÇÀÇ ±³Ã¼¸¦ Áö¿ø ÇÑ´Ù.
D3DPS20CAPS_GRADIENTINSTRUCTIONS(1 << 1)±×¶óµ¥ÀÌ¼Ç ¸í·ÉÀ» Áö¿ø ÇÑ´Ù.
D3DPS20CAPS_PREDICATION(1 << 2)¸í·ÉÀÇ ÇÁ·¹µðÄÉÀ̼ÇÀ» Áö¿ø ÇÑ´Ù. ¡¸setp ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
D3DPS20CAPS_NODEPENDENTREADLIMIT(1 << 3)¸í·É¸¶´Ù Á¾¼Ó read¼ö¿¡ Á¦ÇÑÀÌ ¾ø´Ù.
D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT(1 << 4)tex ¸í·ÉÀÇ ¼ö¿¡ Á¦ÇÑÀÌ ¾ø´Ù.
D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH24µ¿Àû flow control ¸í·É (break, breakc, ifc)ÀÇ ÃÖ´ë ³×½ºÆÃ·¹º§.
D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH0µ¿Àû flow control ¸í·É (break, breakc, ifc)ÀÇ ÃÖ¼Ò ³×½ºÆÃ·¹º§.
D3DPS20_MAX_NUMTEMPS32µå¶óÀ̹ö°¡ Áö¿ø ÇÏ´Â ÃÖ´ë Àӽà ·¹Áö½ºÅͼö.
D3DPS20_MIN_NUMTEMPS12µå¶óÀ̹ö°¡ Áö¿ø ÇÏ´Â ÃÖ¼Ò Àӽà ·¹Áö½ºÅͼö.
D3DPS20_MAX_STATICFLOWCONTROLDEPTH4loop /rep ¹× call /callnz ¸í·ÉÀÇ ³×½ºÆÃÀÇ ÃÖ´ëÀÇ ±íÀÌ.
D3DPS20_MIN_STATICFLOWCONTROLDEPTH0loop/rep ¹× call/callnz ¸í·ÉÀÇ ³×½ºÆÃÀÇ ÃÖ¼ÒÀÇ ±íÀÌ.
D3DPS20_MAX_NUMINSTRUCTIONSLOTS512µå¶óÀ̹ö°¡ Áö¿ø ÇÏ´Â ÃÖ´ë ¸í·É¼ö.
D3DPS20_MIN_NUMINSTRUCTIONSLOTS96µå¶óÀ̹ö°¡ Áö¿ø ÇÏ´Â ÃÖ¼Ò ¸í·É¼ö.

D3DCAPS9 ÀÇ PS20Caps ¸â¹ö¿¡¼­´Â, ÀÌ·¯ÇÑ Á¤¼ö¸¦ »ç¿ëÇÑ´Ù.

Á¤¼ö Á¤º¸

Çì´õd3d9caps.h
ÃÖÀúÇÑÀÇ operating systemWindows 98

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